This modification adds in GTA San Andreas mission of GTA Liberty City Stories. The essence of this mission is to carry out test drive vehicles, showing their potential clients. Only offers four types of machines.
There are four types of races:-Suv: a customer wants to know how the machine behaves off-just drive some hilly terrain to prove it.
-Slow ride-just take a ride with the client on the quarter, but slowly.
Fast driving can scare him. And Yes, the client wants to get his car intact, so try not to crash somewhere.
-Fast riding-locate any long stretch of road and disbanded to maximum speed. Good condition of the machine will be the only plus.
-Restless riding-the client wants to know how this machine is suitable for the killings and subsequent chases with the police. You have to shoot 10 people out of the car to convince the customer. Automatic you will get, if you do not have it.
You can begin a mission in San Fierro, next to the entrance in a driving school (on the radar of the typewriter icon) from 08:00 to 18:00.
That shifted from the LCS. System of levels. Like the original, this fashion has 6 levels. Every time you move on to the next level, your progress is saved and if you suddenly provalite mission, you can start from the point where we left off. With each level the game becomes more complicated: you have less extra time.
Differences from the original. This mod is an adaptation, not an exact copy. So it is a bit different from what is in the original: 1. Firstly, in Liberty City Stories for completing every two levels you have been given a car. The author chose not to do so in the CLEO missions, as this may prevent you later when passing the original game or you may experience conflicts with other modifications, as information on parked cars stored at your save file. After passing the 6-th level you get $60 000000 as a bonus.
2. in the absence of the SA of two cars in the LCS were made the following permutations: Idaho was replaced by Blade, a Stinger on the Infernus.
3. LCS clients Monologues make sense to transfer the author not seen because they were without voice.
4. On arrival, the killing of people crushed citizens are not considered game (which is weird), but are only killed out of weapons. So you have to use a machine that, in principle, only adds to the interest and complexity of the mission.
P.s. don't save, when you have this mission is in your file will permanently save data on the icon on the radar and token about driving, and you won't be able to get rid of them even if you remove the mod completely. To reset the progress, delete the file save.dat, which appears in the directory "\cleo\cleo_missions\car dealership".