- by LettingModsSurvive
- by jpford0405
- by quvianuq
- by Lil-Slim-C
- by monsterkill350
Lesson adaptations machine to APT # 3: renewal of the shooter devices for GTA San Andreas
Locate in the hierarchy of those parts that are responsible for the arrow. This (and) details should be in 3D. If they are in 2D (drawing, as I have), then you must cover them (drawn arrows) in Photoshop and find online 3D shooters. How to do search in Google). Before and after
Create or copy dummy as well as in Lesson 1, call it speedo_dummy. Obzyvaem arrows like this:
indicator number of petrol-petrolok
engine temperature temperature
clock-hour-hour, minute-to-minute (arrows should be postaleny at 12:00 (12:00))
Here's who should 3D arrow
So, move the arrow speedometer (preferably take for example it) parallel to a destination, I advise you not to put the arrow exactly exactly exactly with priborkoj, otherwise the arrow can go for texture and you will not see the first run into display-> local axis-> Center and click on each arrow. If the dashboard is tilted, and the arrow tip (modification-> rotate in the properties of the tick on the "rotate the geometry and local axis), so was a parallel
whether the arrows. PS, you can edit the parameters of the shooter (action speed, length, and all this in the vehsets.dat file (the folder with the game/data).
If something is not clear-write help- link
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