Pak mods RoSA ProjectRosa Project modification, the aim of which is to...
Pack for those who are tired of the standard graphics in SA: MPe.Pak a...
New version of my Pack. Removed many of the details that occurred kraš...
This pack replaces the Visual effects graphics sounds and moreImprovin...
Fashion, with whom I play I have half a year to Advance RP Chocolate. ...
- by Erickrasck
- by emeriti
- by OXYGENmodding
- by tutu_lima
- by tutu_lima
Rosa Project 1.0 (desert) for GTA San Andreas
the aim of the project, do not just high-quality HD textures, but also make them very similar to
the original texture of the GTA-San Andreas.
In the final version of the project will be replaced with texture effects, auto, pedestrian, weapons, vegetation.
Just as there are better LODy and IPI-map generation system (Mip-Map)
The main difference between RoSA from all other texture mods is the quality of textures, their maximum similarity to
the original and using Mip-Map textures, as well as LOD'ov.
Mainly used in modifying the texture with a resolution of 1024 x 1024 and 512h512. Just as there are textures
with a resolution of 2048 × 2048 (for roads and highways).
This version of the project is the first public version and includes only the Desert and its surrounding area. Vegetation and LODy just replaced.
Crack all the textures around the Office of Ken Rosenberg. Features: -Texture is translated and...
This model as close to the original version of Far Cry 3. + Quality textures (1024 x 1024) + Ideal...
Files generic particle responsible for texture and most often encountered in the game and graphics...
The second version of fashion on replacement textures of the wardrobe. In the second version were...
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