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Shader water for version 1.0 for Mafia: The City of Lost Heaven
Notes (v 1.3):
-Fixed the barge.
-Changed the water in all urban missions as well as missions on the ship and the prison.
-Countryside is not changed and the port.
-Not verified at large distances, rendering might look ugly
-It is not recommended to remove from a great height, you will notice the repetition of the normal maps.
in the mission with the prison and the ship specifically for this reason, larger tiles.
-Not recommended for use with tekturami replaced skyboxes, because they strongly influence
the kind of water, I can't predict how it will be with no original. original
also slightly changed at the junction with water, a couple of pieces.
Bugs that will be fixed:
-where the water appears in prison is not necessary
-bad kind when forcing anisotropy in wood
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