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Behemyths - Alpha Creatures for TES V Skyrim

14 July 2014
Automatic installation This modification can be downloaded as an automatic installer that makes it easy to install the mod into the game (more info)
 Behemyths - Alpha Creatures for TES V Skyrim
1.7
Required patch Minimum version of the patch, which is necessary for this modification.
Author:  Drakynval
This Mod adds respawning creatures with unique ID's to many locations in Skyrim.
They are found in many locations throughout the world and are designed to prove more of a challenge than standard creatures. They vary in size and strength and do not always behave as normal creatures do. They respawn just as other standard creatures do, so you can come back and kill them again. Not all Behemyths are hostile and some are even timid, so you may find that strength is not directly related to bravery in some cases.

Creature Locations-
In V1 all creatures are located within dungeons or in close
proximity to them.

Dungeon List- (Locations marked with a ! contain a boss behemyth)

Abandoned Prison
Alftand
Avanchnzel
Bleak Coast Cave
Bleak Falls Barrow (!)
Bonechill Passage
Brinehammer
Bronze Water Cave
Bthardamz
Chillwind Depths
Cold Rock Pass
Cracked Tusk Keep
Cragswallow Slope
Crystaldrift Cave
Darklight Tower
Dead Crone Rock
Dead Men's Respite
Duskglow Crevice (!)
Dustmans Cairn
Faldars Tooth
Fellglow Keep
Folgunthur (!)
Fort Dunstad (!)
Fort Greenwall
Frostflow Abyss (!)
Gloomreach
Greywater Grotto
Guldun Rock
Hag Rock Redoubt (!)
Halted Stream Camp
Harmugstahl
High Gate Ruins (!)
Hobs Fall cave (!)
Ironbind Barrow
Ilinata's Deep (!)
Kilreath Ruins
Korvanjund
Labyrinthian (!*!)
Liars Retreat
Lost Echo Cave
Lost Prospect Mine (!)
Maras Eye Den (!)
Mistwatch

* Labyrinthian contains the mod's strongest Behemyth
Posted: GM-robot Downloads: 253 Comments: 0
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